Grandfather’s Gift – Remade
This mod is inspired by Grandfather’s Gift 1.0, but totally remade from scratch. No code is re-used, no text is re-used, only the concept & idea.
So, finally after years of being a mere cog in a commerce machine, you had enough. You opened Grandpa’s envelop, and decided to claim your inheritance and start a new life in a new place.
Such a beautiful place, kind and funny (if sometimes annoying) neighbors, fresh air, fresh water, and so on…
Then night falls.
In addition to the usual “things that go bump in the night”, you found … Monsters! More Monsters!! EVEN MORE MONSTERS!!!
You barricaded yourself in the farmhouse, trying to hold back your tears…
Surely Grandpa didn’t mean to trap you?
He didn’t. He left you a gift.
Stardew Valley 1.3 (latest)
SMAPI 2.11.2 or newer
YES! But the files are not there, yet. Feel free to write a translation of the default.json in the i18n directory and submit to me.
How to Install?
Make sure SMAPI is installed and running okay
Download the .7z file in the “Files” section
Extract its content into the “Mods” directory
Yes, a few:
triggerDay — if for some reason you want more days to cower in fear rather than raging back at the monster, change this. It’s locked to 2 <= day <= 28
traceLogging — if you think this mod is too chatty (hardly!), you can disable its Trace logging by setting this knob to false
weaponStats — don’t like the stats of the weapon? Give yourself a much more powerful one. You’re a cheater, though…
Should be compatible with practically every single mod out there. Even mods that imbibe your inventory to point of bursting. Because, unlike the original mod that inspired this, I left the weapon safely inside the chest, which is left on the